Destroy The Monoliths [alpha v0.6]
A downloadable game for Windows, macOS, and Linux
EXPLORE. MINE. BUILD. FIGHT.
Destroy The Monoliths is a single-player real-time strategy tower offense roguelike where you explore a randomly generated map, mine the terrain to get resources, and build turrets to both protect your base and fight corrupted monoliths that keep spawning ever more minions.
NB: this page showcases the alpha version 0.6 and is not updated anymore. The full game is now released on Steam, so head there to check it out!
Why a free open alpha?
The development started in October 2022 and the game is currently in alpha state. The goal is to get as much player feedback as possible to refine the core gameplay loop before adding a lot more content.
Features
This alpha version offers to experience a whole roguelike campaign, i.e. a set of 12 missions. During a mission, the player spawns in a randomly generated map and must besiege and destroy all the corrupted monoliths scattered around the map in order to win. If the player dies and cannot re-spawn anymore because their base core was destroyed, the mission is then lost and must be restarted. Through damaging the monoliths, the player collects level-ups that offer new technologies like building blueprints, weapons and relics.
As the campaign progresses, enemies get stronger and more numerous, so missions get more challenging. But the player keeps all the technologies acquired in previous missions. You are thus better equipped to face the increased danger!
The following content is currently available:
- 8 map types
- 8 types of enemies
- 8 different weapons to mine and fight
- 36 different buildings (divided in 4 categories: attack turrets, status effect turrets, support buildings, and biome-specific buildings)
- 36 relics with unique effects + 25 relics with stats upgrades
The game also offers:
- Controller support and fully remappable inputs
- Localization into English and French
- Autosave
NB: You may encounter performance issues or audio delay with the web version. If that's the case, please give the downloadable version a try!
What to expect from the full game?
The goal is to work on the following aspects:
- Add more weapons, buildings, structures, maps and relics
- Add more enemies and refine the difficulty balance
- Rework the campaign and meta progression system
The game is in active development and the current plan is to release it in 2023. If you wish to support the development, you can:
- spread the word and let your friends know about this game,
- give feedback to help the developer improve the mechanics and make sure the game is enjoyable [you can use the comment section below or the contact form here],
- or make a donation while downloading this alpha version.
In any case, thanks for your support, it helps a lot! :)
About the developer
Radiant Sloth (he/him) is a solo indie game developer from France. His debut game Skycliffs (action shooter dungeon-crawler roguelike) was released on Steam in 2022. His second game Destroy The Monoliths (real-time action mining tower offense roguelike) was released on Steam in 2023. He is now working on his third title.
To follow updates and devlogs, check out his blog: www.radiantsloth.com
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Radiant Sloth |
Genre | Action, Strategy |
Made with | Godot |
Tags | Fast-Paced, Godot, Minimalist, Pixel Art, Real time strategy, Sci-fi, Singleplayer, Top down shooter, Tower Defense |
Average session | About a half-hour |
Languages | English, French |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Accessibility | Configurable controls |
Links | Steam, Steam, Blog |
Download
Click download now to get access to the following files:
Development log
- End of updates on itch.io - Moving over to SteamJun 02, 2023
- DevLog #14 – Explore to Find Great Treasures and Shrines! (v0.6)May 26, 2023
- DevLog #13 – The new biomes are now available! (v0.5)May 05, 2023
- DevLog #12 – Better balancing and brand new maps!Apr 21, 2023
- DevLog #11 – Tired of mining? Time to use easy automation! (v0.4a)Mar 31, 2023
- DevLog #10 – Discover the new trailer and Steam page! (v0.4)Mar 17, 2023
- DevLog #9 – How to optimize your game made with Godot (2/2)Mar 08, 2023
- Play Destroy The Monoliths in your Browser!Mar 05, 2023
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